Game studio · Istanbul
NOUS Games
Every craft. One mind.
An independent game studio where eight departments work as one. Our first games are on their way.
The studio
Built like a galaxy.
At the centre is NOUS: one vision every team moves around. An idea travels from design to art, code, sound and testing without leaving the studio, and comes back better every round.
- 8 departments
- 1 vision
- Mobile first
Department
Game Archaeology
We dig into great games to understand why they work: their mechanics, their levels, their art and the moments players remember.
- Mechanic analysis
- Level analysis
- Visual library
- UI library
- Game genome
Department
Game Design
Mechanics come first. Then the levels, the progression and an economy that respects your time.
- Mechanics
- Levels
- Progression
- Economy
- Research
Department
Art
Characters, worlds, interfaces and effects, layered until every hit, spark and explosion lands.
- UI
- Sprites
- Environments
- VFX
- Visual QA
Department
Audio
Every tap, hit and win gets a sound that feels right.
- Sound design
- Sound library
- Integration
Department
Engineering
Gameplay code that stays smooth on every phone, and builds that ship on time.
- Gameplay
- Runtime
- Platform
- Builds
- Release
Department
QA
Every level solved and every build played on real devices before it reaches you.
- Logic tests
- Level solving
- Device tests
- Performance
- Stress tests
Department
Data / LiveOps
After launch a game keeps growing: events, updates and a balance shaped by how people really play.
- Analytics
- Experiments
- Crash monitoring
- Live operations
Department
Growth
Trailers, playable ads and campaigns that show a game exactly as it plays.
- Creative direction
- Playable ads
- Marketing
- Campaigns
Coming soon
Games are on their way.
Our first titles are in production for mobile. Stay tuned, and if you want to hear first or work with us, say hello.